![]() ![]() And something tells us that, with a sexy female lead fronting the assault, Lollipop Chainsaw will garner more success than Shadows of the Damned. Some attacks are a bit tricky to pull off, especially against bosses, but it remains thoroughly enjoyable, just as a Suda 51 romp usually turns out to be. Yes, the combat does get repetitive, but you’re able to unlock new combos and other techniques over the course of the game, becoming even that much more of a bad-ass in the process. There are mini-games that help break up the monotony, including first-person bike riding, a Pac-Man-style grid battle that’s actually quite enjoyable, and a side-scrolling game where, again, you’re doing your thing, but in a classic gameplay style. Lollipop Chainsaw’s main gameplay is hacking and slashing zombies with your chainsaw and pom-poms, and occasionally breaking out a special attack that earns you Sparkles, along with additional goods. Lollipop Chainsaw is the un-deadly story of sweet and killer zombie-hunter Juliet Starling and her quest to uncover the root of a colossal zombie outbreak. Which is something definitely worth cheering about. ![]() Conversations shared between Juliet and Nick are among the funniest videogames have to offer, and the range of pop-culture references Gunn weaves in (including an unexpected nod to Michael Bublé of all people) make this the most western-friendly game to come out of the studio without sacrificing its brand of lunacy. Every grubby, obscene or just plain daft line of dialogue fits so well that we wouldn’t mind if Gunn became a permanent member of Grasshopper’s “videogame bandâ€. The partnership with James Gunn (writer of such wasterpieces as Slither and Tromeo And Juliet) is a much better fit to Suda’s style than we ever could have dreamed. But if you fall into the former camp then there’s much more to love here than ever before. Mechanically accomplished, stylistically exceptional yet littered with sloppy indulgences, Lollipop Chainsaw is another typical Suda game. Please look forward to the game’s 2023 release.Still, if you’re a Grasshopper fan then you know what to expect by now. In any case, our goal is to make it easier for gamers who want to play Lollipop Chainsaw to do so. Additionally, since we have access to consoles with higher specifications, we will be taking a more realistic approach to the graphics this time. As a result, aside from a few licensed tracks, the soundtrack will consist of new music. Lollipop Chainsaw is seemingly making a return, following an announcement on Twitter from the game's executive. For instance, the original game had 15 licensed songs used in the soundtrack, but it is unfortunately difficult for us to implement all of them this time. One thing that we have to tell fans of the original game is that even though the original staff are working on the remake, there will be elements that are different from the original. about development, and are being supported by them in this endeavor. As such, we purchased the Lollipop Chainsaw intellectual property from Kadokawa Games, and decided to develop a remake. We, the original development staff on Lollipop Chainsaw, think of the game as very precious to us, and did not want to leave it in limbo, where players who want to play it cannot. Unfortunately, various factors resulted in things making it so that fans can no longer easily play Lollipop Chainsaw, and it has been some time since players have not been able to access the game on current consoles. senior manager suggested that we have the game’s script rewritten, and that we leave it to film director James Gunn, which we gladly agreed to.Īll of this good fortune resulted in Lollipop Chainsaw, which released in June 2012, being loved by many players all over the world, selling over a million units worldwide. thus becoming the publisher for the game in all regions outside of Asia. led to us successfully grasping a chance with the Warner Bros. In January 2010, the aid of a friend of mine working at Warner Bros. ![]() Suda-san looked over the game design and supervised the project as an executive producer. Bursting with sex, blood, and rock n’ roll, Lollipop Chainsaw is the un-deadly story of a sweet and killer zombie hunter and her quest to uncover the root of a colossal zombie outbreak. I saw great potential in Grasshopper Manufacture‘s proposal, and just one month after Kadokawa Games was founded April 2009, we started the development project on Lollipop Chainsaw, in May 2009.Īs Suda-san was very busy handling development on other projects at the time, I served as director and producer, creating a joint development team consisting of staff from Grasshopper Manufacture and Kadokawa Games, overseeing development directly. Lollipop Chainsaw was born as a result of Suda 51 discussing creating a new game with me. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |